9639 cards found
Wormfang Crab

Wormfang Crab {3}{U}

Creature - Nightmare Crab
Wormfang Crab can't be blocked.
When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.
When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.
3/6
  • Judgment
Wormfang Turtle

Wormfang Turtle {2}{U}

Creature - Nightmare Turtle Beast
When Wormfang Turtle enters the battlefield, exile a land you control.
When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Chainer's admirers keep his dreams alive.
2/4
  • Judgment
Wormhole Serpent

Wormhole Serpent {4}{U}

Creature - Serpent
{3}{U}: Target creature can't be blocked this turn.
After drownings, devourings, and one highly unpleasant algae infestation, unsupervised portal use on campus was banned.
3/5
Related card: Tireless Angler
  • Strixhaven: School of Mages
Wormwood Treefolk

Wormwood Treefolk {3}{G}{G}

Creature - Treefolk
{G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you.
{B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.
4/4
Worn Powerstone

Worn Powerstone {3}

Artifact
Worn Powerstone enters the battlefield tapped.
{T}: Add {C}{C}.
"The strange energy source isn't cosmium after all, but some unidentifiable material that has leached cosmium residue from the walls. Could be dangerous. Could change everything."
—Oltec archaeological survey
Worthy Cause

Worthy Cause {W}

Instant
Buyback {2}
As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness.
  • Tempest
Wrangler of the Damned

Wrangler of the Damned {3}{W}{U}

Creature - Human Soldier
Flash
At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.
"Unfinished business goes both ways, pal."
1/4
  • Outlaws of Thunder Junction
Wrath of Marit Lage

Wrath of Marit Lage {3}{U}{U}

Enchantment
When Wrath of Marit Lage enters the battlefield, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
"Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls."
—Halvor Arenson, Kjeldoran priest
Wreak Havoc

Wreak Havoc {2}{R}{G}

Sorcery
This spell can't be countered.
Destroy target artifact or land.
"Crush them!"
—Borborygmos
  • Guildpact
Wreath of Geists

Wreath of Geists {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
Before you travel the woods of Kessig, first get permission from those who died trying.
  • Innistrad
Wreck and Rebuild

Wreck and Rebuild {1}{R}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment.
• Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped.
Flashback {3}{R}{G}
  • Outlaws of Thunder Junction Commander
  • Doctor Who 169 774
Wrecking Ball

Wrecking Ball {2}{B}{R}

Instant
Destroy target creature or land.
Rakdos festivals almost leave enough rubble in their wake to hide the bodies.
Wren's Run Hydra

Wren's Run Hydra {X}{G}

Creature - Hydra
Reach
Wren's Run Hydra enters the battlefield with X +1/+1 counters on it.
Reinforce X—{X}{G}{G}
The boggart hopped carelessly among the roots . . . until the roots woke up.
0/0
Wren's Run Vanquisher

Wren's Run Vanquisher {1}{G}

Creature - Elf Warrior
As an additional cost to cast this spell, reveal an Elf card from your hand or pay {3}.
Deathtouch
3/3
Wrench

Wrench {W}

Artifact - Clue Equipment
Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature."
{2}, Sacrifice Wrench: Draw a card.
Equip {2}
Wu Admiral

Wu Admiral {4}{U}

Creature - Human Soldier
Wu Admiral gets +1/+1 as long as an opponent controls an Island.
The Wu kingdom's well-trained admirals were integral to the Southlands' victory at Red Cliffs as well as the kingdom's defense.
3/3
  • Portal Three Kingdoms
Wu Longbowman

Wu Longbowman {2}{U}

Creature - Human Soldier Archer
{T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.
1/1
Wu Spy

Wu Spy {1}{U}

Creature - Human Soldier Rogue
When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard.
1/1
  • Portal Three Kingdoms
Wurm's Tooth

Wurm's Tooth {2}

Artifact
Whenever a player casts a green spell, you may gain 1 life.
Jevna Nor lugged it around, bragging of his triumph over the wurm. Luckily, the tavern regulars didn't notice it was only a baby tooth.
Wurmweaver Coil

Wurmweaver Coil {4}{G}{G}

Enchantment - Aura
Enchant green creature
Enchanted creature gets +6/+6.
{G}{G}{G}, Sacrifice Wurmweaver Coil: Create a 6/6 green Wurm creature token.
Some use magic to spy through walls. Others use it to crush them.
Xander's Wake

Xander's Wake {1}{B}

Enchantment
Whenever one or more creatures you control die, draft a card from Xander's Wake's spellbook. This ability triggers only once each turn.
Related cards: Acquisitions Expert Asylum Visitor Blade Juggler Bloodthirsty Aerialist Boneclad Necromancer Hoard Robber Malakir Blood-Priest Malakir Cullblade Morbid Opportunist Slaughter Specialist Tavern Swindler Thieves' Guild Enforcer Tithebearer Giant Vengeful Warchief Yuan-Ti Fang-Blade
  • Alchemy: New Capenna
Xathrid Slyblade

Xathrid Slyblade {2}{B}

Creature - Human Assassin
Hexproof
{3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch.
Designed by Rob Pardo
2/1
  • Magic 2015
Xenic Poltergeist

Xenic Poltergeist {1}{B}{B}

Creature - Spirit
{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
1/1
Related card: Golgothian Sylex
Xerex Strobe-Knight

Xerex Strobe-Knight {2}{U}

Creature - Human Knight
Flying, vigilance
{T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.
Phyrexia broke the laws of reality to invade the planes. On Xerex, reality merely bent around the invaders.
2/2
  • March of the Machine
Xiahou Dun, the One-Eyed

Xiahou Dun, the One-Eyed {2}{B}{B}

Legendary Creature - Human Soldier
Horsemanship
Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
3/2